Fans of Angie Sage’s Septimus Heap series have been awaiting her latest installment for over a year, and following the siren, jinn, and talking cat people in the previous volume, most of us were eager to see what she could come up with next. Unfortunately, Darke, though a fun tale on its own, doesn’t really measure up to any of the previous Septimus Heap volumes. (Spoilers ahead.)
There really aren’t many, if any, cool creatures or spirits in Darke. Instead, we are faced once again with a very limp villain—the boy who once thought he was, indeed, Septimus Heap, but was later discovered to be Merrin Meredith—and his somehow turning the entire castle askew with the power of DomDaniel’s ring.
This entire plot will seem ridiculous to some; I didn’t enjoy it, either. Meredith has never been a formidable villain, and he still wasn’t one this time around. Not only that, but we also barely had any Nicko, Snorri, Wolf Boy, Aunt Zelda, or other beloved characters this time around, either. Silas himself was nearly completely absent, as were the rest of the Heaps save for Sarah and Simon. Even Marcia Overstrand wasn’t as involved as she normally is.